# Does GameDev.net have an MCP server?

**Yes — Official.** GameDev.net maintains an official MCP server.

> Read-only search over public GameDev.net content; bulk retrieval requires a license.

## Facts

- Verdict: Official (Yes)
- Access: Remote server — Hosted by the vendor — no install, connect over HTTP with OAuth or a token.
- Endpoint: `https://gamedev.net/mcp/`
- Category: [Gaming](https://mcpyet.com/category/gaming/)
- Verified against vendor docs: 2026-09-29
- GitHub data refreshed: 2026-09-29 (re-checked every 6 hours)

## The receipts

- **Vendor-hosted (remote):** `https://gamedev.net/mcp/` — a remote server run by GameDev.net itself, nothing to install. Documented at <https://gamedev.net/developers/mcp/>.

## How to connect it

Hosted by the vendor — no install, connect over HTTP with OAuth or a token.

### Claude Code

```sh
claude mcp add --transport http gamedevnet https://gamedev.net/mcp/
```

Add `--scope user` to make it available in every project.

### Claude Desktop

1. Open **Settings → Connectors**
2. Click **Add custom connector**
3. Paste `https://gamedev.net/mcp/`
4. Finish the sign-in prompt, then enable it in the chat's tools menu

### Cursor

Add to `.cursor/mcp.json` in your project, or `~/.cursor/mcp.json` for every project:

```json
{
  "mcpServers": {
    "gamedevnet": {
      "url": "https://gamedev.net/mcp/"
    }
  }
}
```

### VS Code

Add to `.vscode/mcp.json`, then pick the server from Copilot's agent-mode tools menu:

```json
{
  "servers": {
    "gamedevnet": {
      "type": "http",
      "url": "https://gamedev.net/mcp/"
    }
  }
}
```

### ChatGPT

1. Enable **Developer mode** under Settings → Apps & Connectors → Advanced
2. Choose **Create** and paste `https://gamedev.net/mcp/`
3. Complete sign-in, then enable the connector in a new chat

## How we know

Published to the MCP Registry under GameDev.net's verified namespace net.gamedev; the anonymous endpoint gamedev.net/mcp/ answers MCP initialize (server name gamedev-net) and is described on gamedev.net/developers/mcp.

- GitHub data refreshed 2026-09-29, then every 6 hours.
- Vendor docs verified on 2026-09-29.
- Corrections: hello@mcpyet.com.

## Also in Gaming

- [Godot Engine](https://mcpyet.com/mcp/godot.md) — Community only (Sort of)
- [Unity](https://mcpyet.com/mcp/unity.md) — Official (Yes)
- [Roblox Studio](https://mcpyet.com/mcp/roblox.md) — Official (Yes)
- [Unreal Engine](https://mcpyet.com/mcp/unreal-engine.md) — Official (Yes)
- [Ori Iscovici](https://mcpyet.com/mcp/isco-tec.md) — Official (Yes)
- [Playgama](https://mcpyet.com/mcp/playgama.md) — Official (Yes)

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Source: https://mcpyet.com/mcp/gamedev-net/ — data refreshed 2026-09-29
