Does GameDev.net have an MCP server?
GameDev.net maintains an official MCP server.
Read-only search over public GameDev.net content; bulk retrieval requires a license.
- Access
- Remote server
- Endpoint
- https://gamedev.net/mcp/
- Category
- Gaming
A remote server run by GameDev.net itself — nothing to install. Documented at gamedev.net.
Hosted by the vendor — no install, connect over HTTP with OAuth or a token.
Add it from the terminal, then restart your session:
claude mcp add --transport http gamedevnet https://gamedev.net/mcp/Add --scope user to make it available in every project.
- Open Settings → Connectors
- Click Add custom connector
- Paste
https://gamedev.net/mcp/ - Finish the sign-in prompt, then enable it in the chat's tools menu
Add to .cursor/mcp.json in your project, or ~/.cursor/mcp.json for
every project:
{
"mcpServers": {
"gamedevnet": {
"url": "https://gamedev.net/mcp/"
}
}
}A green dot in Settings → MCP means it connected.
Add to .vscode/mcp.json:
{
"servers": {
"gamedevnet": {
"type": "http",
"url": "https://gamedev.net/mcp/"
}
}
}Then pick the server from the tools menu in Copilot's agent mode.
- Enable Developer mode under Settings → Apps & Connectors → Advanced
- Choose Create and paste
https://gamedev.net/mcp/ - Complete sign-in, then enable the connector in a new chat
Does GameDev.net have an official MCP server?
Yes. GameDev.net maintains an official MCP server, hosted at https://gamedev.net/mcp/.
How do I connect GameDev.net to Claude?
Add https://gamedev.net/mcp/ as a custom connector under Settings → Connectors in Claude Desktop or claude.ai, or run "claude mcp add --transport http gamedev-net https://gamedev.net/mcp/" in Claude Code.
Do I need to install anything to use the GameDev.net MCP server?
No. It is a remote server hosted by GameDev.net, so your MCP client connects to it over HTTP. You authenticate with the vendor rather than installing a package.
How is this verdict verified?
Published to the MCP Registry under GameDev.net's verified namespace net.gamedev; the anonymous endpoint gamedev.net/mcp/ answers MCP initialize (server name gamedev-net) and is described on gamedev.net/developers/mcp. GitHub metadata is refreshed every six hours.
Published to the MCP Registry under GameDev.net's verified namespace net.gamedev; the anonymous endpoint gamedev.net/mcp/ answers MCP initialize (server name gamedev-net) and is described on gamedev.net/developers/mcp.
- github data refreshed 2026-09-29, then every 6 hours
- vendor docs verified on 2026-09-29
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